Vinet0

An independent game studio from Helsinki.

Vinet0 started in 2019 as a video, podcast and photo production company. Those years of telling stories with a camera now go into games: dark, hand-drawn worlds with systems that hold up under testing.

What we make

  • Atmospheric 2D games with a horror-noir tone
  • Hand-drawn art and an original soundtrack
  • Unusual mechanics, such as fights played on a slot machine
  • Builds for the browser, Windows and macOS

How we work

  • Godot 4 and GDScript
  • Automated headless tests on every build
  • Deterministic, seeded RNG so bugs can be reproduced
  • AI-assisted research, planning and implementation
  • Open development with releases on GitHub

Now: AXEL

A roguelike set in a decaying school, with every fight played on a 5×5 slot grid. Playable now and updated often.

Press, playtests & collaborations

Want to write about AXEL, playtest an early build or work together? Get in touch.

Contact